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DarkBASIC Discussion / change tile above...not working

Author
Message
JoelJ
21
Years of Service
User Offline
Joined: 8th Sep 2003
Location: UTAH
Posted: 3rd Jan 2004 22:54
i have it so you click on a matrix tile, it changes the texture.
what im working on now is, it checks the tile above it, and if it is a certain texture, then it will change it to another texture...but it doesnt seem to work
function

call:


tilex and tilez are the coordinants that the mouse pointer are over
tile# is the current texture selected
map is the array that stores what texture is on what tile
grass is just an int...i made it an array to make it global.

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