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Newcomers DBPro Corner / how do you use the particle system?

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bigbrother 2000
20
Years of Service
User Offline
Joined: 15th Oct 2003
Location: UK
Posted: 4th Jan 2004 01:13
hey all, happy new yr,

i've been wondering how you use the particle system in darkbasic pro, and what you can achieve with it. does anyone know any sites with tutorials on it or have any examples of how particles have been used,
thanks for u'r help
Ebon
21
Years of Service
User Offline
Joined: 13th Apr 2003
Location:
Posted: 6th Jan 2004 03:04
Well, besides the examples there are in the darkbasic pro help files, I don't believe there are any...currently...

That which does not kill us makes us stronger.
CattleRustler
Retired Moderator
21
Years of Service
User Offline
Joined: 8th Aug 2003
Location: case modding at overclock.net
Posted: 6th Jan 2004 03:59
this is how I used particles in a Space Invaders clone



the image file in the Make Particles (2nd Argument) is just a blank white bitmap loaded in dbp with Load Image, and designated as image 1

then I used Show Particles 2 whenever a baddie got shot, then hid them again with Hide Particles 2 and some timer() stuff to not halt main loop for particle display

hope this helps

-RUST-

Phaelax
DBPro Master
21
Years of Service
User Offline
Joined: 16th Apr 2003
Location: Metropia
Posted: 6th Jan 2004 10:47
The particle system is so buggy, its not worth using in my opinion. Unless they stay at a constant location and never have to rotate.

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