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3 Dimensional Chat / matrix editing?

Author
Message
AluminumPork
21
Years of Service
User Offline
Joined: 28th Oct 2003
Location: Duluth, MN, USA
Posted: 9th Jan 2004 00:26
Is there anyway to edit and transform certain parts of a matrix that has already been randomly created? I would use this for a 3D map maker that other students and I have been working on. If possible, we could raise and lower certain parts of terrain, correct? It would be really cool if you could place the "cursor" (cube) on an area of the terrain and raise or lower it... any ideas?
that dude
21
Years of Service
User Offline
Joined: 1st Jan 2004
Location: USA
Posted: 9th Jan 2004 01:11
look on the 20 line challenge board. there are several matrix editors and their coad that could probably give you some good ideas

the left side of my head isn't bigger, the right side is just smaller
UnderLord
21
Years of Service
User Offline
Joined: 2nd Aug 2003
Location:
Posted: 10th Jan 2004 08:34
uhh isnt it the matrix data command or somthing =)

MX46 motherboard 1.7ghz 785mb's DDR ram gforce 4 mx440 se 64mb ddr dual vga gfx card with onboard lan/sound/graphics works great...sometimes
John H
Retired Moderator
22
Years of Service
User Offline
Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 10th Jan 2004 15:17
SET MATRIX HEIGHT
This command will set the individual height of a point within the matrix. To raise a
whole grid square you would need to raise four points, one from each corner of
the square. If you set points x=0 z=0, x=0 z=1, x=1 z=0 and x=1 z=1 to a value
of 10, you would raise the near left square upwards by ten units. The matrix
number and tile reference values should be integer values. The height value
should be a real number.

SYNTAX
SET MATRIX HEIGHT Matrix Number, TileX, TileZ, Height


Could that be what you are looking for?

RPGamer


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