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Newcomers DBPro Corner / 2d in a 3d world

Author
Message
wirerim
20
Years of Service
User Offline
Joined: 16th Jan 2004
Location:
Posted: 16th Jan 2004 19:30
Hi,

I am waiting for my DBP to arrive and to date have been programming
in DB classic. I reaslise that this is a DBP forum and so will accept
any answer as it so relates to DBP.

While progamming a game in 2d (sprites) my speed is fine, but when
I add even one 3d object in the background, the speed drops
dramatically. Is this common for mixing the two or is it not a factor
in DBP? Is there a work around?

Thanks

alone at the wheel
Mussi
21
Years of Service
User Offline
Joined: 27th Jan 2003
Location: Netherlands
Posted: 16th Jan 2004 20:08
Quote: "Is there a work around?"

yes, instead of using sprites you might want to use 3dplanes that are locked to the camera. but DBpro mixes the two pretty well



Specs: AMD Athlon 1800, 256 DDRRam 266mhz, 80GB HD 7200rmp U133, Geforce 4 Ti4400 128mb
Phaelax
DBPro Master
21
Years of Service
User Offline
Joined: 16th Apr 2003
Location: Metropia
Posted: 17th Jan 2004 03:13
DBP sprites are much more efficient. I just found out last month that you can set the transparancy percentage of a sprite. You should avoid using 2d and 3d together whenever you can.

"eureka" - Archimedes

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