well, I take back what I said...that's very impressive for a vb6 entry. Having scanned thru the code it is neat conscise and very well written. They are using DX7 for graphics, TCP/IP server client com via winsock, and direct win32API calls for audio. I haven't played the game but yes this is all possible in dbp, in fact dbp is a more friendly environment for this type of stuff compared to vb. I could have (should have) just answered "yes it's possible" to your original question "no not with a plugin" but "yes, this game can be re-written for dbp" Just so you know it can't be simply "ported over" you will need to do a full rewrite in dbp - so that would entail you understanding exactly what's happening in the vb6 version. Instead of trying to interpret code or whatever, just jot down some notes about aspects of the game and then try and recreate it in dbp. The only thing I would think vb "has over" dbp for a game would be it's OOP factor, but that's just IMHO, some here would strongly disagree and consider OOPrograming to be cumbersome and twisted. They didn't use not 1 Class in the client project, not one. Just 1000 forms and 12 or so code modules - very interesting. I am a pro vb coder and would never have considered a game like this in vb6 especially. Like I said I haven't played it so it might be a piece of horse-sh*t but that remains to be seen. I encourage any other vb coders here to give the source a look and post their opinions here.
Good luck
James
-RUST-