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3 Dimensional Chat / i made a model...

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JaJDoo
21
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Joined: 18th Jan 2004
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Posted: 18th Jan 2004 16:38
Its a T-34-85 , tell me what u think..
i got a problem with him thought, (or with my understanding) for some reason db says its got no limbs ... why?



blaaaa
dark coder
22
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Joined: 6th Oct 2002
Location: Japan
Posted: 18th Jan 2004 16:59
apart from the waaay to much deatil on the wheels, its good, does it have groups then? or are you saving with setting that turn it into the one group

JaJDoo
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Posted: 18th Jan 2004 17:11
amm about the wheels - after u turn it into direct x and look at it in db it looks good (this is a render) and u know im that obsesive that i accualy couted every hole in the real one?(about the wheels)
do u have a good something to convert *.max to *.X?

blaaaa
JaJDoo
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Posted: 18th Jan 2004 17:13
* obsessive *actually

blaaaa
JaJDoo
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Joined: 18th Jan 2004
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Posted: 18th Jan 2004 18:16
comments? .... plz....?
i need a good program that convert max files to x files if any one got one....

blaaaa
dark coder
22
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Joined: 6th Oct 2002
Location: Japan
Posted: 18th Jan 2004 18:57
well panda x is good, but what are you using?

you could make the wheels 50 polys add a texture+alpha channel then it should look very similar and be thousands of polys less

JaJDoo
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Joined: 18th Jan 2004
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Posted: 18th Jan 2004 20:01
panda x..... does it saves groups?

blaaaa

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