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Newcomers DBPro Corner / Help With Deleting Text In the Background

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Alkaline
20
Years of Service
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Joined: 4th Dec 2003
Location: Seattle, Washington
Posted: 27th Jan 2004 04:07
I Need help like the title says. When it goes to the pong game the previously shown text that appeared in the begoning is shown in the background of the pong game. Can some one help. i posted the code

~Adikt Studios~
Chris K
21
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Joined: 7th Oct 2003
Location: Lake Hylia
Posted: 27th Jan 2004 10:30
I guess you're turning the background off without turning it back on. Easy mistake.

Alkaline
20
Years of Service
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Joined: 4th Dec 2003
Location: Seattle, Washington
Posted: 27th Jan 2004 18:16
you help me ...its a school project im doing. Heres the new code. I modified it a bit but i cant find the one problem your talking about. please help

~Adikt Studios~
Chris K
21
Years of Service
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Joined: 7th Oct 2003
Location: Lake Hylia
Posted: 27th Jan 2004 19:05
add backdrop on just before the game loop.

that should help

Alkaline
20
Years of Service
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Joined: 4th Dec 2003
Location: Seattle, Washington
Posted: 28th Jan 2004 00:48
nope it dosnt work

~Adikt Studios~
indi
22
Years of Service
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Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 28th Jan 2004 02:20
your not applying yourself enough and just blurt out it doesnt work a lot.




Alkaline
20
Years of Service
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Joined: 4th Dec 2003
Location: Seattle, Washington
Posted: 28th Jan 2004 02:36
what is that suppose to do and where do i put it?

~Adikt Studios~
indi
22
Years of Service
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Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 28th Jan 2004 02:56
its a mini example to show you how to use text in a main loop


Alkaline
20
Years of Service
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Joined: 4th Dec 2003
Location: Seattle, Washington
Posted: 28th Jan 2004 03:03
my problem is that the previouly text shrown before the game stared is shown in the back ground and i can figure out how to delete it

~Adikt Studios~
indi
22
Years of Service
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Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 28th Jan 2004 03:22
perhaps this example will shed more light




Alkaline
20
Years of Service
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Joined: 4th Dec 2003
Location: Seattle, Washington
Posted: 28th Jan 2004 03:26
im not clear on where to put it. the text shrown before the game starts is not in the main loop

~Adikt Studios~
indi
22
Years of Service
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Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 28th Jan 2004 03:56
did you try the example above?
notice the differences from the one prior to this and note the movement of the command backdrop on.?


Alkaline
20
Years of Service
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Joined: 4th Dec 2003
Location: Seattle, Washington
Posted: 28th Jan 2004 04:03
yes i tryed it i put it in thr front of my code and all it does is says score and goes up in number value

~Adikt Studios~
indi
22
Years of Service
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Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 28th Jan 2004 04:59
Its a complete mini example. Its not designed to place into your code. Your going to have to use your noggin to translate it to your own code.
Im trying to show you in a mini example how things should go. If you cant apply yourself in that regard perhaps you have bitten off more than you have learned so far.


Cyberflame
21
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Joined: 4th Sep 2003
Location: Im not sure....
Posted: 28th Jan 2004 14:56
Hmmm.... have you thought about texturing a plane with all you words?

quad 10k terrahert cpu| 9k^9k terrabyte(tb) hd|stolen military graphics card capable of rendering all of the pixar movies in 5 secs|999^9k tb of ram

15in monitor with 13in veiwable screen
Cyberflame
21
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Joined: 4th Sep 2003
Location: Im not sure....
Posted: 28th Jan 2004 15:03
....also why did you just copy/paste two different coeds together?

quad 10k terrahert cpu| 9k^9k terrabyte(tb) hd|stolen military graphics card capable of rendering all of the pixar movies in 5 secs|999^9k tb of ram

15in monitor with 13in veiwable screen
Alkaline
20
Years of Service
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Joined: 4th Dec 2003
Location: Seattle, Washington
Posted: 28th Jan 2004 15:04
because i wanted to use the star was scroll effect in myproject

~Adikt Studios~
Cyberflame
21
Years of Service
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Joined: 4th Sep 2003
Location: Im not sure....
Posted: 28th Jan 2004 16:03
don't transparencies exist??

quad 10k terrahert cpu| 9k^9k terrabyte(tb) hd|stolen military graphics card capable of rendering all of the pixar movies in 5 secs|999^9k tb of ram

15in monitor with 13in veiwable screen
Alkaline
20
Years of Service
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Joined: 4th Dec 2003
Location: Seattle, Washington
Posted: 28th Jan 2004 19:52
What do you mean

~Adikt Studios~
Alkaline
20
Years of Service
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Joined: 4th Dec 2003
Location: Seattle, Washington
Posted: 29th Jan 2004 00:45
thank you guys for all your help..I finally got it to work

~Adikt Studios~

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