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3 Dimensional Chat / Animating from milkshape

Author
Message
Mikada
21
Years of Service
User Offline
Joined: 28th Jan 2004
Location: Kentucky
Posted: 30th Jan 2004 21:05
I have a problem, I am converting models of humans from x-skn to 3DS using milkshape for a DB game I am making. I can't get any animation saved. If I write any kind of animation script the character flys apart. I need help, I have used all DB text scripts but nothing works, I don't mind using anything else if it will work.
The models skin nicely but no animation.


Mike

Mike Cohoon
Slayer
21
Years of Service
User Offline
Joined: 15th Nov 2003
Location: CA
Posted: 30th Jan 2004 23:47
You have to bone the model in MS3D. Then animate it in MS3D.

I dont know how to spell
Mikada
21
Years of Service
User Offline
Joined: 28th Jan 2004
Location: Kentucky
Posted: 31st Jan 2004 04:18
Slayer thanks for the info.

Another question kind of. I am new to milkshape and cant get my bones into the program I am using cmx file type bones, I use to write a lot for the sims and my knowledge of 3d sprites has developed from that. How do I do it? Then if that works will my animations I have written be transferred the same way?

Thanks again for the help, and I cant spell either

Mike

Mike Cohoon

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