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Newcomers DBPro Corner / Any FREE 3D Modelling programmes out there (similar to Maya / 3DSMax)

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Blinn
20
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Joined: 25th Jan 2004
Location: Behind a keyboard... pffft Duhh!
Posted: 2nd Feb 2004 21:14
As you can tell by the title, i was wondering if there are any FREE 3D Modelling packages out there that i could get my hands on?

i used to own 3DS Max, but the cd got scratched and pc got formatted...

Good night, good morning, good day? whats so good about it?!?!?
zircher
21
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Joined: 27th Dec 2002
Location: Oklahoma
Posted: 2nd Feb 2004 21:33
Search the 3D forum. This question pops up almost weekly. Also, check the sticky notes, they are there for a reason.
--
TAZ

HZence
21
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Joined: 9th Mar 2003
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Posted: 3rd Feb 2004 01:37
What zircher said. But I'd recommend anim8or (www.anim8or.com). I just downloaded it today and went through the first tutorial. I think I'm in love.


Team EOD :: Programmer/Storyboard Assistant
PeeJayGee 2004
20
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Joined: 31st Jan 2004
Location: TN, USA
Posted: 3rd Feb 2004 05:47
you tried Gmax? it is a cut down FREE version of 3dsmax

http://www.discreet.com/products/gmax/

you just regisiter and they email you a serial number...

hope that helps...

Don't jump, if you do you will only fall, and hurt yourself
Gjl
20
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Joined: 28th Dec 2003
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Posted: 3rd Feb 2004 10:08 Edited at: 3rd Feb 2004 10:09
GMAX is for those learning 3dsmax.

Look for JTedit and DeleD, both free editors made by people on the forums (showcase section or 3dchat)
BatVink
Moderator
21
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 3rd Feb 2004 10:37
Does Gmax create models that export OK for DB Pro i.e the textures map correctly, and the animations play?

Another question...can you use the Quake style maps from Gmax in DB Pro?

BatVink (formerly StevieVee)
http://facepaint.me.uk/catalog/default.php
Surreal Studio IanG
21
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Joined: 21st Sep 2003
Location: Cyberspace...I think
Posted: 3rd Feb 2004 18:53 Edited at: 3rd Feb 2004 19:06
why don't you download maya PLE - thats free (from the maya site)

Flick that switch...*BANG*...Not that one!
AnDrEy
20
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Joined: 11th Jan 2004
Location: In Da Club
Posted: 3rd Feb 2004 19:18
If you are new to 3d editing (like me!) I suggest Wings 3D
Easy camera, easy controls, .x export and FREE
BearCDPOLD
20
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Joined: 16th Oct 2003
Location: AZ,USA
Posted: 4th Feb 2004 01:37
gmax does static, boring, unmoving (and any other adjective you can think to describe unanimated) models if you have the right exporter and converter program. I've tried many time, and gmax does not do animation to DB. You could try using gmax to make the model, then use a freeware 3d modeller to do the animation.

Anim8or
trueSpace3.2
JTEdit

And others.

Crazy Donut Productions

Juvenile Industries
Current Project: KillZone(FPS)
Soon to come:An rts, and a snowball fight game
Uber Krystoff
20
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Joined: 3rd Feb 2004
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Posted: 5th Feb 2004 03:18
yes you can rejoice anim8or is the god of all shareware 3dmodelers, i've made all my stuff in it. ANIM8OR ROX!

There are 10 types of people in the world, those who understand binary and those who don't.
MiR
21
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Joined: 13th Jul 2003
Location: Spain
Posted: 5th Feb 2004 20:28
God of shareware 3d modlers or not it doesn´t stand a chance against Maya PLE.
zircher
21
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Joined: 27th Dec 2002
Location: Oklahoma
Posted: 5th Feb 2004 21:38
Can you export anything from Maya PLE that will be usable in DBP?

If not, it isn't worth the time to download or the effort to learn. Additionally, if you don't plan on buying or working with the full version, there is no insentive to learn such a complex program. [Same comments go for GMAX.]

Might give a nod to GMAX because you can use Tempest to make MD3s which Milkshape can read and convert. BUT, you have to buy MS3D so that 'voids' the FREE part of the request.

Please educate me, if I've missed anything.
--
TAZ

kidsa
20
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Joined: 8th Dec 2003
Location: MA,usa
Posted: 5th Feb 2004 23:31
how do you get anim8or models into darkbasic? i made a pot that looked like a chicken
Emperor Baal
20
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Joined: 1st Dec 2003
Location: The Netherlands - Oudenbosch
Posted: 5th Feb 2004 23:46
First, select your object, press OBJECT -> Export and save it as a 3DS file in your game's directory. Make sure the textures are there as well and, tada, you've got a pot (load object "pot.3ds", 1)


Quote: "
Amd 2500+ | 1024mb pc2700 | A7N8X-X | Geforce4 ti 4200 128mb
"
Skybax
21
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Joined: 20th May 2003
Location: United States
Posted: 6th Feb 2004 00:57
Hello,
I just happened to find this thread and I'm so glad I did! I'd like to know if there is a way for me to download anim8tor and burn it onto a CD because I have limeted space on my computer (which my family will not have around for much longer because it is CURSED!)I am only using the amin8tor for personal use to create people and animate them. Thanks to all! Clear skies and fair weather!


There is no king who has not had a slave among his ancestors, and no slave who has not had a king among his

Ph33r the Ringwraiths
BearCDPOLD
20
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Joined: 16th Oct 2003
Location: AZ,USA
Posted: 6th Feb 2004 03:19
All you gotta do is get a blank CD-R or CD-RW and then make sure you have a cd burning disk drive, and a program that tells the drive what to burn. A lot of computers now come standard with disk burning drives, and normally you just click the file, copy-paste it into your disk drive (usually D:\), and then click on the side Write These Files to CD and it should go.

Juvenile Industries
Current Project: KillZone(FPS)
Soon to come:An rts, and a snowball fight game
sadsack
20
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Joined: 27th Nov 2003
Location: here
Posted: 6th Feb 2004 23:04
http://download.com.com/3000-2186-10187913.html?tag=lst-0-1

truespace 3.2 I like and it can be converted to DBO
Skybax
21
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Joined: 20th May 2003
Location: United States
Posted: 9th Feb 2004 01:47
Thank you very much, Crazy Dounut Productions and everyone here!!!! I'll take your advice! Happy Programming!



There is no king who has not had a slave among his ancestors, and no slave who has not had a king among his

Ph33r the Ringwraiths
Phoenix Games
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Joined: 19th Feb 2004
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Posted: 22nd Feb 2004 13:26
contrary to what alot of people said I would NOT recommend using anim8or. It does not export any animation information and i don't think it exports texture info either. Therefore, when you animate it will not move if exported. I tried it, it didn't work and asked the creator himself. it only saves animations/material in .an8 format.

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