here is how to animate in milkshape ( the basics )
Step(1) : make two cubes in milkshape
Step(2) : make two joints in milkshape
Step(3) : select the first cube and joint1 and assign them together.
Step(4) : select cube 2 and joint 2 and assign them together.
Step(5) : press animate and make sure the "operate on selected joints is ticked" in the animate pulldown menu
Step(6) : press "set keyframe" at frame 1
Step(7) : move the slider along to frame 30 then press set keyframe
Step(8) : select joint2 and cube2
Step(9) : move joint2 to somewhere else than where it is
Step(10) : save your work as a ms3d file before exporting
Step(11) : export your work using the directxJT exporter not the direct x8.0 one
Step(12) : make sure the animation switch is on and sometimes disregard the add interpolations switch for now.
Step(13) : make the position scaling 1.0 and not 0.1
Step(14) : place the model into the same folder as the source code your making, make a folder for it all.
sync on : sync rate 60
load object "yourfile.x",1
disable escapekey : while escapekey()=0
loop object 1
sync : endwhile
delete object 1
end
and there you have it