Well, this may be a bit of a newbie question, but ive been having problems peicing togheter my maps for my level in dark basic pro, seeing how its all done through code instead of having a gui editor.
I have a few questions about it, ive been making my buildings as different peices in my registered copy of CShop 4, as I was under the impression that if I make them all once piece, I cannot have multiple textures for one object as would be needed in what im trying to do, so ive been playing around with code to move them all around but this is a very slow procedure, here are my two questions, the first one is in backup in case the second one cant do what im trying for...
1. When I position an object, what part of the object is used for the positioning? Will it center on the lines of code that will place it where it is?
2. Can I make the houses huts and other buildings on a limb basis, and attach all 3 parts of the house together and just place it once instead of 3 different times.
3. Can anyone think of an easier way to get multiple textures onto a house like area. So far I have been using 3 different models each assigned a texture, and if I continue to do this, I wouldnt mind using a command where I can attach multiple larger peices of a house to form rooms, making a kind of kit. Kind of like using limbs to attach all 3 models and make them one instead of just 3 (maybe there is a grouping command that I missed too?)
Thanks for any help ahead of time,