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3 Dimensional Chat / max 4.2 SuB frame heirarchy

Author
Message
zao420
21
Years of Service
User Offline
Joined: 5th Aug 2003
Location: Canada
Posted: 6th Feb 2004 01:50
hi
I am trying to do doors for my house's in 3ds max 4.2 and export it with panda X exporter. anyway my game chrash's well loading the x model.. is there a bug when you have SuB frame heirarchy turned on with this plugin for max. or is the bug in DBP.. ia m using patch 4.1

Arc
21
Years of Service
User Offline
Joined: 7th Aug 2003
Location: Finland
Posted: 7th Feb 2004 01:11
i have same problem whit some .x objects, have you tried to use something like cube or plain for door?

MSI KT3V, Athlon xp [email protected], Radeon 9000 pro(128mb), 512mb DDR 333mhz, Realtek AC'97, Matrox 40gb and IBM DiscStar 60gb.
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zao420
21
Years of Service
User Offline
Joined: 5th Aug 2003
Location: Canada
Posted: 7th Feb 2004 01:17
How do you Move the Pivot point of an object in DBP?

zao420
21
Years of Service
User Offline
Joined: 5th Aug 2003
Location: Canada
Posted: 8th Feb 2004 07:13
doesn anyone know why this happen with .x models??

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