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3 Dimensional Chat / exporting to *.obj problems

Author
Message
Shlomi_Nahari
21
Years of Service
User Offline
Joined: 4th Oct 2003
Location:
Posted: 7th Feb 2004 02:13
Im working with maya and when i save my models its saved as *.ma
when i choose export i got some more last name files to export but none of them is *.obj , can any1 tell me how to export into *.obj file ?
james1980
22
Years of Service
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Joined: 18th Sep 2002
Location:
Posted: 7th Feb 2004 07:10
you can't you have to get a third party converter but you can import funny huh?

deep exploration is good for that.
monkee
22
Years of Service
User Offline
Joined: 28th Feb 2003
Location: United Kingdom
Posted: 11th Feb 2004 14:13
What you want to do is go to the top menu window/settings-preferences/plugin manager/ and look for the objexport.mll and tick it to autoload. That way you can now export to *.obj format. I also advice that you go to [href]www.highend3d.com[/href] and download the direct X exporter plugin and do the same aswell. The X format is better supported in Darkbasicpro.
tomazmb
22
Years of Service
User Offline
Joined: 26th Aug 2002
Location: Slovenia
Posted: 15th Feb 2004 13:45
Hello,

For exporting to X format, go here:

http://www.quest3d.com/index.php?id=102

Have a nice day,

Tomaz

Why some people take programming so seriously ?

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