Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

3 Dimensional Chat / Patchy Modeling? Help!!!

Author
Message
WoW is WOW
22
Years of Service
User Offline
Joined: 21st Jun 2003
Location: Australia
Posted: 8th Feb 2004 10:42
I made a model in MilkShape 3D and in the rendered window it looks fine. But when I preview it in LithUnwrap it seems to have pieces missing.

now in LithUnwrap
indi
22
Years of Service
User Offline
Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 8th Feb 2004 15:27
firstly the wheels are too high in poly to even deem usefull.
If you want mag like aspects then use a texture for that component.

change one of your projection windows to flat shaded and you will see that there may be some problem areas.

I can see over the back right wheel that there is a poly pushed into the car panel.

show us the model with the flat shaded option on.


JimB
22
Years of Service
User Offline
Joined: 21st Sep 2002
Location: UK
Posted: 8th Feb 2004 19:40
Either there are faces missing or need inverting.
HyTech Designs Sam
21
Years of Service
User Offline
Joined: 20th Nov 2003
Location: Canada
Posted: 8th Feb 2004 21:20
Yes, several of you faces need to be flipped, you can tell that because your model has black patches, you should filp them.

arras
22
Years of Service
User Offline
Joined: 3rd Feb 2003
Location: Slovakia
Posted: 8th Feb 2004 21:26
normaly face is vissible only from one side ...one to which normals are facing. If normals are facing oposite side, you cant see face.

In Milkshape you should keep making face by defining its edges (wertices) in counterclockwise order othervise normals will face inward.
HyTech Designs Sam
21
Years of Service
User Offline
Joined: 20th Nov 2003
Location: Canada
Posted: 8th Feb 2004 21:30
Just select flat shade, see which faces are black, select them and select invert vertices.

Login to post a reply

Server time is: 2025-06-28 03:17:39
Your offset time is: 2025-06-28 03:17:39