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Newcomers DBPro Corner / including files

Author
Message
GameMaker Jason
20
Years of Service
User Offline
Joined: 22nd Nov 2003
Location: UK
Posted: 10th Feb 2004 22:19
can I split my code up into different source files and include them will it compile all of the included source in 1 exe, and can I link my gosubs to different source files that are included?
thanx for any help

GameMaker Jason
20
Years of Service
User Offline
Joined: 22nd Nov 2003
Location: UK
Posted: 10th Feb 2004 22:54
Also I am making a checkers game but when i load my counter onto the board the faces furthest away from the camera are not visible. (My Models are complete)



Any help?

CattleRustler
Retired Moderator
21
Years of Service
User Offline
Joined: 8th Aug 2003
Location: case modding at overclock.net
Posted: 10th Feb 2004 23:27
to answer first question: yes but don't use include command, use the include thinga-ma-bob in the project manager window thingy that has the nice colorful buttons on it.

if you don't see the project manager window thingy, look thru the menus and find the choice to show the project manager window thingy.

-RUST-
"What the... Mooooooooooo!"
GameMaker Jason
20
Years of Service
User Offline
Joined: 22nd Nov 2003
Location: UK
Posted: 11th Feb 2004 20:54
thanx for that but about my second question is it to do with my camera position?

BearCDPOLD
20
Years of Service
User Offline
Joined: 16th Oct 2003
Location: AZ,USA
Posted: 13th Feb 2004 05:02
I don't know if I'm interpreting your question correctly but try one of the following:

1. Use SET CAMERA range and make it bigger than 5000(which is default)

2. Set culling off

Juvenile Industries
Current Project: KillZone(FPS)
Soon to come:An rts, and a snowball fight game
GameMaker Jason
20
Years of Service
User Offline
Joined: 22nd Nov 2003
Location: UK
Posted: 13th Feb 2004 10:49
how do I use the set culling command becuase i can't find it in the reference manual?

walaber
20
Years of Service
User Offline
Joined: 22nd Oct 2003
Location: Los Angeles, CA
Posted: 13th Feb 2004 12:59
the actual command is "set object cull"

if your object number is 500 it would be

set object cull 500,0 <- "0" means NO culling, 1 means YES culling

Go Go Gadget DBPRO!

Athlon XP 2400+ || DDR-SDRAM 1GB || Nvidia Ti4200 AGP 8x 128MB
GameMaker Jason
20
Years of Service
User Offline
Joined: 22nd Nov 2003
Location: UK
Posted: 13th Feb 2004 19:16 Edited at: 13th Feb 2004 19:20
this is better but I still don't get the top of the object. any other sugestions?

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