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Work in Progress / pre-beta of ConquerorXP

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OSX Using Happy Dude
20
Years of Service
User Offline
Joined: 21st Aug 2003
Location: At home
Posted: 14th Feb 2004 12:03 Edited at: 14th Feb 2004 12:04
is availiable on my web site (in the Tech Demo section). At the moment its just showing of the multi-player system.

You may need to install Microsoft's MFC71 dlls - the installer is in the Code & Routines section.

Ignore (by pressing OK) most of the message windows that appear. And dont forget that creating & joining games is rather slow, so if you think nothing is happening, then wait a while and something might.

Movement is not too bad over a network, although it looks like it can be improved... You can, of course, run two copies on the same machines. However doing that is very slow and jerky.

The host must be fully started before joining with the client - it just sends an initialising message once, and if that isn't received then it wont join...




The place for all great plug-ins.
XP3000+,1Gb RAM,FX5600,1Mb ADSL,Router,.Net 2003 Pro & me
Turoid
20
Years of Service
User Offline
Joined: 1st Nov 2003
Location: The Netherlands
Posted: 14th Feb 2004 14:14
when i've hosted a game, i start the program again ( another window ) then i dont know how to join the other server. it says every time * no sessions availeble *

if I = 1 then I = 1 else I = 0
OSX Using Happy Dude
20
Years of Service
User Offline
Joined: 21st Aug 2003
Location: At home
Posted: 14th Feb 2004 14:46 Edited at: 14th Feb 2004 14:57
It does that for some reason (probably a bug there) - its either a timing issue (host hasn't setup the game yet) or you've got no network. Keep re-trying at different times.
And you will need the same connection types - and dont forget to look for message boxes around. And make sure the ip address is correct (if your running host & client on the same machine the they are the same).


The place for all great plug-ins.
XP3000+,1Gb RAM,FX5600,1Mb ADSL,Router,.Net 2003 Pro & me
walaber
20
Years of Service
User Offline
Joined: 22nd Oct 2003
Location: Los Angeles, CA
Posted: 14th Feb 2004 17:47
pretty cool! I was able to successfully play against myself

maybe I'll try to convince my roomate to test it out on our WLAN.

impressive so far!!

Go Go Gadget DBPRO!

Athlon XP 2400+ || DDR-SDRAM 1GB || Nvidia GeForce 4 Ti4200 AGP 8x 128MB
OSX Using Happy Dude
20
Years of Service
User Offline
Joined: 21st Aug 2003
Location: At home
Posted: 15th Feb 2004 01:24
Jopie - I believe your problem was due to the fact that it was using my network addresses, which were hard-coded in. Try the latest version again...


The place for all great plug-ins.
XP3000+,1Gb RAM,FX5600,1Mb ADSL,Router,.Net 2003 Pro & me
Turoid
20
Years of Service
User Offline
Joined: 1st Nov 2003
Location: The Netherlands
Posted: 16th Feb 2004 18:50
yup it works! cool

if I = 1 then I = 1 else I = 0
OSX Using Happy Dude
20
Years of Service
User Offline
Joined: 21st Aug 2003
Location: At home
Posted: 22nd Feb 2004 20:36
Heres a newer version - only try the single player version - the network doesn't have the firing stuff in.

Press SPACE to fire - the 'shells' fire very slowly at the moment so you can actually see them. Press SHIFT & RETURN to rotate the cannon left & right.

I'll need to re-do the speed text at the bottom right - its a bit too big.

The trees I wanted to put in were too complicated for a decent frame rate unfortunately.


The place for all great plug-ins.
XP3000+,1Gb RAM,FX5600,1Mb ADSL,Router,.Net 2003 Pro & me

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