Thanks...
I've tried with collision boxes but i couldent get the cords right

So i used the automatic camera collision command in dbp. I think is't a bug in dbp????
O: could you help me with it, maby you or somone else could find out what the problem is???
collisionboxes
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The problem is when i have typed in all the cords for the colbox:
x1,y1,z1,x2,y2,z2
X1# = 4000 : Y1# = 1000 : Z1# =0
X2# = 4000 : Y2# = 0 : Z2# =200 : ObjColl1 = 1
make object collision box ObjColl1,X1#,Y1#,Z1#,X2#,Y2#,Z2#,1
set object collision to boxes 1
if X# > X1# and X# < X2# then X# = OldX#
if Y# > Y1# and Y# < Y2# then Y# = OldY#
if Z# > Z1# and Z# < Z2# then Z# = OldZ#
I will give you some sceenshots later on, the game is now about 30-40 megs now. And im now gonna begin on the town, and iv'e made a flying monster called ( Stinger ).
And by the way the metrix is about 10000*10000, and i have decresed the speed so that you feel that the map is bigger.

SiegeDelux@: