perhaps a snippet like this explains it.
DBP uses the set object commands a little differently than classic
if your on classic then change these two commands
set object transparency 1,1 : set object cull 1,0
to the set object command.
sync on : sync rate 60
ink rgb(70,70,70),1 : box 0,0,32,32
ink rgb(0,0,0),1 : box 4,4,28,28
get image 1,0,0,32,32 : cls
make object plain 1,10,10
texture object 1,1
set object transparency 1,1 : set object cull 1,0
disable escapekey : while escapekey()=0
r = wrapvalue(r) + 1 : rotate object 1,0,r,0
sync : endwhile
delete object 1
end