i have finnished my more complex gravity function which also allows for good jumping, look for it in the codebase soon
edit: it includes acceleration as you drop and slowing down vertically when you jump till you start cming down again with the acceleration i have uploaded a demonstration of it [href]www.lochviewwest.plus.com/test.zip[/href]
the top number is whether the player is on tyhe ground, 1 is on ground, 0 is in air
the second number is the jump counter, you don't need to worry about this
the third number is the accelerated speed added on to the initial gravity
the fourth you don't need to worry about
http://www.larinar.tk
AMD athlon thoroughbred 2200, 512Mb ram, 40Gb HD, ati saphire radeon 9600 atlantis w/128mb ddr ram, good creative-labs soundcard, cd-rw + dvd drives.