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3 Dimensional Chat / Why does my level map keep flashing on refresh??

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EvilKnuckles 666
22
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Joined: 23rd Jun 2003
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Posted: 22nd Feb 2004 21:10
In the code below, when ever i move, it seems as if some of the bitmaps don't show or are grey. i can see geometry of the level, but when i look at the walls on some angles, it just looks grey. i used cartography to make the level, calculated the lights, then used the BSP converter. do you think it might be i put the wrong values in the parameters? that's what i'm thinking...
james1980
22
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Joined: 18th Sep 2002
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Posted: 23rd Feb 2004 00:08
i had the same problem, i had over lapping geometry when made my map
that may be the same with you.
EvilKnuckles 666
22
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Joined: 23rd Jun 2003
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Posted: 23rd Feb 2004 07:20
??
EvilKnuckles 666
22
Years of Service
User Offline
Joined: 23rd Jun 2003
Location:
Posted: 24th Feb 2004 06:42
ok, i found out that i have to use ghost object on the lighted X file so that they won't get confused and are overlapping. but not at some angles the walls are a little dark and others it gets light. like it's still confusing the 2 maps. how do i fix that???

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