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Newcomers DBPro Corner / need help with fps game

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MrNick
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Joined: 23rd Feb 2004
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Posted: 24th Feb 2004 21:40
i'm looking for someone to tell me how to make a model of a gun remain stainoary while you are are moving and how to make it flash

hey yo
Cyberflame
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Location: Im not sure....
Posted: 24th Feb 2004 22:14
I thin he means using particles and a sudden burst of light... or maybe just particles.

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MrNick
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Posted: 26th Feb 2004 19:33
Well, acctualy i never used particles, what are they and how do you use them? Any Commands or something?

hey yo
Cyberflame
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Posted: 26th Feb 2004 20:28
search the forums, also searc the index in the dbpro help (i dont know either =P

quad 10k terrahert cpu| 9k^9k terrabyte(tb) hd|stolen military graphics card capable of rendering all of the pixar movies in 5 secs|999^9k tb of ram

15in monitor with 13in veiwable screen
MrNick
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Posted: 27th Feb 2004 19:06
Anyway, you do you make the muzzle flash, do you need some special model or something?

hey yo
Mentor
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Joined: 27th Aug 2002
Location: United Kingdom
Posted: 27th Feb 2004 21:34
it`s very simple, for a muzzle flash just texture a plain with a flash image and then position it on the end of the gun facing the camera, then show it when the gun fires for one or two frames and then hide it again, so simple I won`t even bother with one of my inevitable example code snippets

Mentor.

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MrNick
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Posted: 1st Mar 2004 22:41
Ok , but what expression do you use to position the plain???

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Tim Ballisto
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Joined: 10th Feb 2004
Location: Right behind you.
Posted: 1st Mar 2004 23:09
position object objectnumber,objectpositionx,objectpositiony,objectpositionz
MrNick
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Posted: 3rd Mar 2004 19:35
I don't know if that was supposed to be a joke , but i laughed at it. Anyway, I was looking for an equation or formula for lining the gun up with flash even when you are moving.

Make games!
mm0zct
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Joined: 18th Nov 2003
Location: scotland-uk
Posted: 9th Mar 2004 01:44
erm, i'm not shure if you worked it out but his post wasn't a joke, i'll explain:

then make it face the camera (i think i can leave that to you)


this will position the flash where the gun is, you may want to make a hidden object as a limb at the front of the gun so that the flash is not in the middle of the gun then position the flash object to the limb position

OR

you could just have that limb as the flash and have it hidden, then show it for a while when fire is pressed.

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