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Newcomers DBPro Corner / Making a tall mountain or Hill

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Seraf
20
Years of Service
User Offline
Joined: 22nd Feb 2004
Location:
Posted: 26th Feb 2004 04:41 Edited at: 26th Feb 2004 04:42
Hey, I saw a screen shot of somebodies Matrix that they made but they had a Lake and a Mountain and some flat areas all at once, how could I do that? All I can do is either make a flat matrix, a slightly bumpy matrix or an extremely jagged one lol.

Are there any tutorials on this?

If so I haven't seen one yet.
BearCDPOLD
21
Years of Service
User Offline
Joined: 16th Oct 2003
Location: AZ,USA
Posted: 26th Feb 2004 05:38
I know what you mean, the built in matrix commands either provide you with something you don't want, or make you code long and hard to get what you want. Look in the DB Classic showcase for MagicWorld or MatEdit.

Crazy Donut Productions
Current Project: KillZone
AluminumPork
21
Years of Service
User Offline
Joined: 28th Oct 2003
Location: Duluth, MN, USA
Posted: 26th Feb 2004 05:59
Or you could make you're own, that's what I did. I started knowing absolutely nothing about 3D in DBC, but now feel alot better about my skills. Try making you're own simple editor. Heck even try a 2D one. It'd be a good experience for you.

Porker

P4 2.4Ghz HT, 512MB RAM, ATI Radeon 9600 128MB, 19" Viewsonic, 80GB HD

Night Giant
21
Years of Service
User Offline
Joined: 26th Jul 2003
Location:
Posted: 26th Feb 2004 06:39
another perk of making your own editor is the feeling you get using a tool you made to make your own game. that's an awesome feeling.

oh, wow. insignificantpunks.cjb.net. we like orange treble clef notes, just for future reference.

no: website for progs yet.

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