Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Newcomers DBPro Corner / BSP Compiler Help

Author
Message
Petie
20
Years of Service
User Offline
Joined: 25th Feb 2004
Location:
Posted: 27th Feb 2004 05:25
I've ran the compiler to turn a .x file into .bsp format for use with dbpro. I get the error no splitter selected. The directions in the readme said to change the epsilon value from 0.1 to 0.2 I did that same thing. I played with the Split value, same error. What should I do? Is there something wrong with the map, the compiler or the values within the compiler? Any help would be great, Thanks
Robin
21
Years of Service
User Offline
Joined: 22nd Feb 2003
Location: United Kingdom
Posted: 28th Feb 2004 16:30
I think the compiler is very buggy - tried it once and it didn't work - if its the automatic sliding collision you're after, you could always leave the file as a .x and then use the sliding collision code from the code snippets board by Kensupen (It's been made sticky)

Robin

http://www.thegameszone.tk | robin@thegameszone.tk
CattleRustler
Retired Moderator
21
Years of Service
User Offline
Joined: 8th Aug 2003
Location: case modding at overclock.net
Posted: 28th Feb 2004 18:00
or take a look at Nuclear Glory Collision DLL - I hear it's fantastic.

-RUST-
"What the... Mooooooooooo!"

Login to post a reply

Server time is: 2024-11-26 07:43:57
Your offset time is: 2024-11-26 07:43:57