I think there is a problem in 3D Gamemaker when building a game with more than one level. I try to explain:
There are several gamelevels, and all these gamelevels can have their own textures. That's ok.
Now I choose one game, and to this game I choose Level 2 (with own textures), Level 3 (with own textures) etc. But:
If the game will be compiled the Level 2, Level 3 etc. don't have their own textures, which are defined in these levels! The Level 2, 3, ... only have the standard textures!
When I only compile the Level 2, 3,... as a one level-game then I have the game with textures which I have defined for this level.
But in a game with more than one level only the level one has the textures which are defined by myself.
Does anybody know this "feature" and can help?
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