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3 Dimensional Chat / 2d game using 3d tiles and camera

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Message
CRubbish
21
Years of Service
User Offline
Joined: 11th Feb 2004
Location:
Posted: 5th Mar 2004 03:06
Hey,

Im working on a 2d rpg style game and i'm using 3d tiles and 3d camera for it. I cannot get my camera to look at the tiles from the "top down" view. Any help would be appriciated. thanks.

Phil 3:7-11
zircher
22
Years of Service
User Offline
Joined: 27th Dec 2002
Location: Oklahoma
Posted: 5th Mar 2004 04:05 Edited at: 5th Mar 2004 04:08
Try something like this:

autocam off
position camera 50,50,-50
point camera 0,0,0

This will tell the camera not to jump from one newly loaded object (your tiles) to the next, place the camera at the corner of a 100,100,100 'cube', and tell it to look down at the center. By changing the X and Z axis between positive and negative values you can jump from one corner to the next.
--
TAZ

If you need to zoom in and out, change all three values of the position camera command to maintain the viewing angle. IE, 25,25,-25 or 75,75,-75.

CRubbish
21
Years of Service
User Offline
Joined: 11th Feb 2004
Location:
Posted: 5th Mar 2004 04:51
thanks man, i'll try it out.

Phil 3:7-11

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