yes! but the program will need to know what image to use for the sprite, (it needs to know what the sprite will look like so you need to supply an image of it) so you load an image and then in the sprite command the last number is the number of the image you are using for the sprite, so if you load the image "stardestroyer.bmp" into image 1 then the command to display the sprite would be
sprite 1,100,100,1
if you wanted 20 sprites that used the same image then you would do something like
for sprite=1 to 20
sprite sprite,100+(i*20),i*20,1
next i
and that would give you twenty sprites on the screen that all looked the same, ideal for bullets for example, you don`t want to have to load 100 images that all look the same just to have 100 bullets onscreen at the same time, and by changing the image number you can make the sprite animate or explode or die or whatever you want, hope thats some help, cheers.
Mentor.
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