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3 Dimensional Chat / what type of files work with DB pro ???

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Message
ALPHA ZERO PRODUCTIONS
21
Years of Service
User Offline
Joined: 28th Sep 2003
Location: Mom ! I forgot where we live !
Posted: 16th Mar 2004 23:53
i want to know if .mdl files work with DB PRO
ALPHA ZERO PRODUCTIONS
21
Years of Service
User Offline
Joined: 28th Sep 2003
Location: Mom ! I forgot where we live !
Posted: 16th Mar 2004 23:59 Edited at: 16th Mar 2004 23:59
i am a noob so can u help
zircher
22
Years of Service
User Offline
Joined: 27th Dec 2002
Location: Oklahoma
Posted: 17th Mar 2004 00:21
LOAD OBJECT
This command loads a model into the specified 3D object number. You must specify a model in the X, 3DS, MDL, MD2 or MD3 format. Once you have loaded the 3D object file successfully, you can use the specified 3D object number to position, rotate, scale, animate and manipulate your 3D object. The object number should be specified using an integer value.

SYNTAX
LOAD OBJECT Filename, Object Number

Gir
22
Years of Service
User Offline
Joined: 17th Mar 2003
Location: Crazy Taco
Posted: 18th Mar 2004 13:00
If you really want to get tinto this you are gonna have to start reading stuff...like the manual for a start, or the help files, and read around the subject, instead of just coming here and asking questions which you could very easily find out the answers for yourself.

Pete

I'm makin' a cake...
zircher
22
Years of Service
User Offline
Joined: 27th Dec 2002
Location: Oklahoma
Posted: 18th Mar 2004 17:59 Edited at: 18th Mar 2004 18:01
Gir has a point, if you ever want to get beyond the Noob stage, you need to pull yourself up by the bootstraps. Read everything you can find, walk through help files and try to understand every single line of code, read every thread in the forum that interests you. It takes from two to six months to 'get' Dark Basic and start thinking, "how can I solve this problem knowing the syntax that I know?" When you get to that point, you'll be asking questions to solve problems and not fill in general knowledge. Everyone here is a volunteer and most of us do not have the time to mentor every single person. We can help, but we also expect you to make the effort to help yourself. [It's how I learned and it's pretty much how everyone learns.]
--
TAZ

FYI: ALPHA ZERO, I'm really not picking on you. My replies are for every new user that visits the forum. That's something to remember... Nobody 'owns' a thread. This is a community set up to share information and help people on a wide variety of topics that revolve around game development.

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