Ok, sometimes there is an easy fix or two for texture problems in .X.
1. Make sure the textures are in the same directory as the .X file.
2. Try to open the .X file with WordPad or NotePad. If the .X file was saved in plain text (the most common method), you can search for quotation marks (") and this will take you directly to the path data for your textures. If this is an absolute path, you can edit the file to make it a relative path.
For example:
...
Material x3ds_mat_Material__1 {
0.537255, 0.196078, 0.196078, 1.000000;;
25.000000;
0.898039, 0.898039, 0.898039;;
0.000000, 0.000000, 0.000000;;
TextureFilename {
"C:\MY_TEXTURES\ALIEN3.BMP";
}
}
...
could be changed to:
...
Material x3ds_mat_Material__1 {
0.537255, 0.196078, 0.196078, 1.000000;;
25.000000;
0.898039, 0.898039, 0.898039;;
0.000000, 0.000000, 0.000000;;
TextureFilename {
"ALIEN3.BMP";
}
}
...
--
TAZ