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Geek Culture / Would anyone do me a favor :-P

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John H
Retired Moderator
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Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 21st Mar 2004 06:49
Does anyone know the keyframes of the Dark Matter 2 viking? Im using him in my RPG Tutorial and Im too buggered down with everything else to look up the keyframes. Ya I know it sounds pretty lazy, and quite frankly it is. Just wondered if anyone already had them so I didnt have to waste time picking them out.

RPGamer


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Dave J
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Location: Secret Military Pub, Down Under
Posted: 21st Mar 2004 07:43
Haven't you asked this before? Like a month ago?


"Computers are useless they can only give you answers."
John H
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Posted: 21st Mar 2004 17:24
Yep...but didnt get any replies. Thought Id ask again while I code mroe.


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John H
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Posted: 21st Mar 2004 23:42
^


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Richard Davey
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Posted: 22nd Mar 2004 00:53
Aren't all the DM2 keyframes held in a text file in the directory they install into? I'm 99% sure they do.

With our species on the edge of extermination,
with no prospect but a horrible death,
we actually played games.
spooky
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Location: United Kingdom
Posted: 22nd Mar 2004 01:01
I think RPGamer is on about the DM2 Christmas present you gave us all that had a few models like the viking and knight. There are NO text files explaining the animation frames which is a bit annoying. Trying to work out the different actions from hundreds of frames is nigh on impossible. You would be a hero if you could post them (not that you already aren't!)

Boo!
Peter H
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Location: Witness Protection Program
Posted: 22nd Mar 2004 01:47 Edited at: 22nd Mar 2004 01:48
oohhh i know!!!! wait a second!... (let me go look)!

i looked them up for the knight and they are the same with the viking...(let me go look)!

You know, when i see an old lady slip and fall on the side walk, my first instinct is to luagh, but then i think, what if i where an ant? and she fell on me, it just doesn't seem so funny anymore.
Peter H
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Location: Witness Protection Program
Posted: 22nd Mar 2004 01:51
okay here they are...


charge start=88000-93000
charge "Loop"=93000-101500
charge end=101500-end
cautius walk=72000-88000
death=55000-64000
get back up after death=64000-72000
nod=48500-55000
block=40000-48500
not so block=33000-40000
attack=23500-32000
look about=12800-23500
stand around doing nothing=0-12800

those are the aproxximations if you want to use them in a game you will have to brush up on them a little...i figured this stuff out by trail and error(lots of that error part).

You know, when i see an old lady slip and fall on the side walk, my first instinct is to luagh, but then i think, what if i where an ant? and she fell on me, it just doesn't seem so funny anymore.
John H
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Location: Burlington, VT
Posted: 22nd Mar 2004 02:41
Thanks DarkWing - Ill try those soon!


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UnderLord
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Posted: 24th Mar 2004 01:31
Quote: "You know, when i see an old lady slip and fall on the side walk, my first instinct is to luagh, but then i think, what if i where an ant? and she fell on me, it just doesn't seem so funny anymore."


is that why you stop laughing? silly you.

The search continues.

Current project - A space game

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