Quote: "Patch 5.2 has a VERY nasty bug where it will display un-triangulated .X models as a semi-imploded disaster. Fixes:
1. Remove all the quads in your model by triangulation. or...
2. Use a different model format (only the .X parser is hosed.) or...
3. Uninstall DBP and install back up to patch 5.1.
--"
What???
I said I use Dark Basic Classic, not DBPro! And the models themselves look fine, I just can't
texture them! For example, here is how the "synthoid" object looks in my program:
Instead my intention was to make its body solid gold and its head solid blue!
But again, I don't know how to apply textures in
3DStudio Max, so I need someone to teach me that...