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DarkBASIC Discussion / DB on Psx

Author
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LReM8888
21
Years of Service
User Offline
Joined: 3rd Sep 2003
Location: The Land of the Fairies
Posted: 22nd Mar 2004 22:39
How hard is it going to be to make DarkBasic work on the PSX?

It could work by a kind of 'translator' that translates DB code into PSX Chipmunk Basic code or something like that.

And the GBA is even easier - i recommend the language 'Dragon Basic' - why not interpreters for the lot of these, to end up with code that'll compile in these languages?

P4 3.2 GHz (w/HT) 1GB DDRRAM Radeon 9600 256MB + Crappy 2speaker soundcard
zircher
22
Years of Service
User Offline
Joined: 27th Dec 2002
Location: Oklahoma
Posted: 22nd Mar 2004 23:53
It's damn close to impossible. You have to contend with different programming languages, different 'OS', and different graphics API. Now, if you happen to be an expert in all those fields and have deep pockets for the Sony licensing and SDKs, you might be able start something.

Expect this thread to be locked soon. If you would have searched, you could have found out the same thing since this topic keeps popping up like bad zit.
--
TAZ

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