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Black Hydra II
20
Years of Service
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Joined: 26th Nov 2003
Location:
Posted: 24th Mar 2004 00:36
What are bitmaps? I *think* I understand they are images that can be rendered and altered away from the screen but there are a few things that escape my grasp.

1) How do I take info from a bitmap and place it on the screen?
2) How do I save bitmaps? (Especially those larger than the screen).
3) Is there somewhere I can check out bitmaps? Some resource on it? The manual gives painfully little for explanation of them. As if "These commands are for using bitmaps", gives any hint to what they are, how they work or what to do to use them.

I would also like to know why whenever I try to save my images it clips off a portion of them? I know it isn't anything I am doing to them because I have it load the image to an image slot, then I delete the old image file, and then save it again. It seems that some of the image on the lower right edges are cut off.

Thanks to anyone willing to help. I use DBPro if that is applicable?

"Damn had to remake account!" direct quotation from previous account.
sponge008
20
Years of Service
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Joined: 8th Feb 2004
Location: MA, USA
Posted: 24th Mar 2004 01:43
To save a bitmap, just type in "save bitmap bitmap number" and where to save it.
the_winch
21
Years of Service
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Joined: 1st Feb 2003
Location: Oxford, UK
Posted: 24th Mar 2004 02:18 Edited at: 24th Mar 2004 02:19
Quote: "1) How do I take info from a bitmap and place it on the screen?"


Check the COPY BITMAP command. Bitmap 0 is the screen.

Quote: "2) How do I save bitmaps? (Especially those larger than the screen)."


I guess you could make a memblock from the bitmap then make an image from the memblock and save that.
There is some code in the codebase that will save a bitmap.

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