I am developing multiplayer game, which once a game is created and started, no players is allow to join in (just like most RTS.) The question is how do I prevent any new players from joining a NET GAME? The simplest way I can think is, when a new player is connected, the server will just send a message to the new player asking him to terminate his net game immediately (via FREE NET GAME). Is there any better way, like just disconnect the player immediately, or even better, prevent him from connected at the first place.
Thanks!
Bad Nose Entertainment - Where games are forged from the flames of talent and passion.
http://www.badnose.com/