Yes I am very interested, I have already imported an example "world" included in DeleD (a church), but I still need a way to walk around it. I've checked the forums, and some people talk mostly about a DLL, unfortunately I'm a very broke student at the moment so I can't afford it (I know it's cheap.)
I just wished there was a tutorial that explained how to import .x levels and then walk around them. It surprises me that the DB creators haven't posted something like that, or anyone in the forums (as far as I know), because I believe a wide range of users are probably interested in developing FPS ala Half-Life, Quake, etc. There should be a way to do .x walking without having to pay even more than the DB package already. If you release the tutorial please let me know !

BTW The program is great for its simplicity.
Oh another thing, while working with the church model the program slows down pretty much and the mouse cursor flickers a lot, is there a way to improve this?
Lots of thanks.