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Newcomers DBPro Corner / Collision Detection

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BN2 Productions
20
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Joined: 22nd Jan 2004
Location:
Posted: 27th Mar 2004 17:17 Edited at: 27th Mar 2004 17:24
I have a problem. When I fire a cannon, the cannon ball moves toward the target but passes through it without colliding with it because it is move too fast. How do I fix this without making the cannon ball move too slow? This is the code to my cannon fireing subroutine. Sorry it is so messy with commads that don't do anything but I am in a hurry.
John H
Retired Moderator
21
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Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 27th Mar 2004 17:56
You might want to try to add in a collision command first, as Im not seeing one in there. If you do have some collision code, you might want to post it just in case so we can check it to see if theres anything wrong with it.


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CattleRustler
Retired Moderator
21
Years of Service
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Joined: 8th Aug 2003
Location: case modding at overclock.net
Posted: 27th Mar 2004 18:12
in his absence I will mention it:
Nuclear Glory Collision DLL

there, I said it!



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BN2 Productions
20
Years of Service
User Offline
Joined: 22nd Jan 2004
Location:
Posted: 27th Mar 2004 20:01
this is basically my collision code

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