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Newcomers DBPro Corner / avis as walls

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kidsa
20
Years of Service
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Joined: 8th Dec 2003
Location: MA,usa
Posted: 27th Mar 2004 20:42
i made an avi of water flowing on a wall how do i load the avi and loops it then put it on the wall
Night Giant
21
Years of Service
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Joined: 26th Jul 2003
Location:
Posted: 27th Mar 2004 21:10
do you mean texture a plain with an avi? i don't think you can, and even if you could it would be very memory intensive. a better (and more feasible) solution is to make several textures of each frame of the flowing water, and write a routine to change the texture of the plain to animate it. or better yet, just scroll the texture to make it look like it's flowing. i believe many commercial games use that technique.

oh, wow. insignificantpunks.cjb.net. we like orange treble clef notes, just for future reference.

no: website for progs yet.
kidsa
20
Years of Service
User Offline
Joined: 8th Dec 2003
Location: MA,usa
Posted: 28th Mar 2004 00:13
ooooooooooh how would you do that (the pictures do you mena tiff i used texture maker to do that)

every one today i added music to the examle i use (i mess around with the huge dungeons example)

oh ya its in pro
D Man
22
Years of Service
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Joined: 3rd Oct 2002
Location: Germany
Posted: 28th Mar 2004 00:32
Just use "Play animation to image" and use that image to texture the wall.

God is real, unless declared integer.

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