Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Geek Culture / 3DS Max texturing: Book recommendations?

Author
Message
Rage_Matrix
21
Years of Service
User Offline
Joined: 14th Dec 2002
Location: Brighton, UK.
Posted: 1st Apr 2004 13:14 Edited at: 1st Apr 2004 13:20
Hi there,

Can anyone recommend a good book for 3D Studio MAX (preferably 4.0/4.2) that deals specifically with texturing/UV mapping?
I'm reasonably pleased with my modelling at the moment (it at least looks like what I want it to look like) but I still don't see how some people here manage to create models with such excellent textures and placement. Any good books that deal with this sort of thing? Perhaps something to do with character modelling too?

Thanks.

www.tronsoftware.co.uk
AMD Athlon XP 1700+, 180GB HDD, 512MB DDR RAM, ATI Radeon 9700 Pro 128MB DDR, Windows XP Pro, DirectX 9.0b

Login to post a reply

Server time is: 2024-09-21 15:34:10
Your offset time is: 2024-09-21 15:34:10