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3 Dimensional Chat / Effects Generator

Author
Message
guru of boredom
21
Years of Service
User Offline
Joined: 12th Oct 2003
Location: middle of no where
Posted: 2nd Apr 2004 05:23
Hey im about a quarter of the way through makin an effects generator program for dbp and i want to know what i should include. right now im working on getting some billboarding to work and some nice looking particle stuff. i will hopefully have screenshots once my good comp gets fixed.

we are not outnumbered! we are just in a target rich enviroment!
P4 2.4 ghz 120 GB 256 mb GeForce4
zircher
22
Years of Service
User Offline
Joined: 27th Dec 2002
Location: Oklahoma
Posted: 2nd Apr 2004 18:35
How about axial billboarding? That would be good for textured plains that have a fixed beginning and end point, but need to rotate around their axis to face the camera.
--
TAZ

guru of boredom
21
Years of Service
User Offline
Joined: 12th Oct 2003
Location: middle of no where
Posted: 3rd Apr 2004 10:07
yes axial billboarding is one thing that is being worked out but is proving difficult. luckily i have to do this for school so i might as well share it... anymore ideas?

we are not outnumbered! we are just in a target rich enviroment!
P4 2.4 ghz 120 GB 256 mb GeForce4
zircher
22
Years of Service
User Offline
Joined: 27th Dec 2002
Location: Oklahoma
Posted: 3rd Apr 2004 22:58
Here'a a tip, use the EZRotate plugin by Wolf. DBP's default euler rotation system will drive you nuts.

guru of boredom
21
Years of Service
User Offline
Joined: 12th Oct 2003
Location: middle of no where
Posted: 4th Apr 2004 01:15
hey thanks for the tip.

Anybody else have ideas for effects?

I was thinking maybe something to do with lights but im not sure

we are not outnumbered! we are just in a target rich enviroment!
P4 2.4 ghz 120 GB 256 mb GeForce4

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