My bad. Pitch rotates on the relative X axis and roll rotates on the relative Z axis I don't mean to be rude, but pull your head out of the sand and read the manual and help files.
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TAZ
PITCH OBJECT UP
This command will rotate an existing 3D object to pitch upwards. The rotation is independent of any axis
orientation and allows free motion. The value of the angle can be positive or negative. The object number
must be specified using an integer value. The angle must be specified using a real value.
SYNTAX
PITCH OBJECT UP Object Number, Value
ROLL OBJECT LEFT
This command will rotate an existing 3D object to roll left. The rotation is independent of any axis
orientation and allows free motion. The value of the angle can be positive or negative. The object number
must be specified using an integer value. The angle must be specified using a real value.
SYNTAX
ROLL OBJECT LEFT Object Number, Value