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3 Dimensional Chat / saving an object

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Jurgen
22
Years of Service
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Joined: 3rd Mar 2003
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Posted: 4th Apr 2004 19:21
In the help files I found the command "save mesh", and the description of it sugested you could, I quote:

"extract and store meshes previously existing as part of a more complex object."

can it be done in reverse? Like having loaded object 1 and object 2, glue the objects together via a limb and then save it (or another method )?

thanks in advane, Jurgen

"Only when all the seas are poisened, only when all the trees have been cut only when all the animals are killed, people will understand that money can't be eaten..."

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