Can someone please tell me what's wrong in the following scenario?
I loaded miko.x in a project and tried to link keypresses to its animation frames. Which were specified in a text document next to the x file.
But Miko doesn't do anything when I press the keys, it just twitches slightly. And if I try to append the miko-walk.x animation, which, correct me if I'm wrong, should be contained into the miko.x, the program says it can append only to the end of the animation contained in the x file, although I did try to append it to frame 480, which should be the last frame of Miko animation.
Also, 3ds loading doesn't work at all.