OK thanks for the advice
I made a galil now and tried to allign the polys, 340 polys total. I will make two models from it the Galil sniper and the galil ARM but now this is the model UV mapped and textured
I used a combinations of AK and m16 textures on this one as I still have to find a proper real-life pic of it and cut out the textures
Nothing is avalible for download as I am changing hosts to dbspot and Its going to take a while
(all I do all day now is sit and make guns as its two weeks holiday an I dont really want to go anywhere)
Edit/ Modified the Galil for a sniper model
Now UV mapping and texturing the sniper and doing a better texture for the original \Edit