Is it possible to check for collision between an object (.x model) and terrain which I have built with make terrain? Otherwise maybe I should play with matrices or maybe make the level as a .x or BSP.
I want to fly my little helicopter around some islands and pick up people and or cargo, if it helps to know what I am up to.
I don't expect (or even want!) someone to write any code for me

. Just after some advice to point me in the right direction, as there is a bewildering number of options to choose from.
What type of map would be easiest to add water to? Geoscape seems to have an option for water (I only have the demo so far), but when I exported my map to use within DBPro the water had gone. How can I create water between my islands? How can I check for collision with water seperately from land? This would be so I could sink the chopper and have a splash noise, rather than leaving a wreck (maybe) on land and having a crash noise.
Any tips please?
Thanks in advance.