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Geek Culture / What Happened to the Team Requests

Author
Message
Fallout
22
Years of Service
User Offline
Joined: 1st Sep 2002
Location: Basingstoke, England
Posted: 17th Apr 2004 02:47
I think the best idea for team requests is to confront people directly. I have a good knowledge of some of the big players around here now, in terms of knowing what people do. If I have a good idea and something to show, I'll ask people directly from now on. No more team requests, unless the board gets sorted out.

Signature? No! Obsolete! These days it's all about chip and pin!
MikeS
Retired Moderator
21
Years of Service
User Offline
Joined: 2nd Dec 2002
Location: United States
Posted: 17th Apr 2004 02:48
The problem is that many noobs think that once they've programmed a mmorpg they'll get 3 big things.

1.) A giant community that will worship them on their own forums.
2.) They'll spend all day playing there game.
3.) The ca$h will roll in endlessly.

In reality, it's more like this.

1.) You'll end up having to hire someone to watch over your community because you'll be way to busy.
2.) You'll spend 40% of your day updating the game content, fixing bugs, and stopping hackers.
3.) You won't get cash, because you'll be spending it all on marketing your product. Then you'll have to figure out how you'll get your cash from users in the first place. (Some kind of subscription systme)

Oh that's right though, you won't have any money to use for marketing or running a server because you're still in school.

Point being:

There's books written about mmorpg's and those only cover a small portion of the project. If something needs a book written about it, you could only naturally assume that it'll take some time, a team, and a lot of money to produce.



A book? I hate book. Book is stupid.
(Formerly known as Yellow)
Pincho Paxton
21
Years of Service
User Offline
Joined: 8th Dec 2002
Location:
Posted: 17th Apr 2004 02:58
Lots of people heve tried to make their own forum but no one ever goes there.

soapyfish
20
Years of Service
User Offline
Joined: 24th Oct 2003
Location: Yorkshire, England
Posted: 17th Apr 2004 03:06 Edited at: 17th Apr 2004 03:08
Now who would ever do that, Oh we did. Being serious though. Its a sad, sad fact, and one that we've all got to realise someday. A hell of alot more good games come from people working on there own then poeple working in a team. Think about it.

gamemad

HEY, YOU THERE, THE ONE READING THIS, WHY NOT VISIT OUR TEAM SITE.
Arkheii
21
Years of Service
User Offline
Joined: 15th Jun 2003
Location: QC, Philippines
Posted: 17th Apr 2004 04:41
How about preventing double posting? That shouldn't take too long for the apollo coder to implement.

1) Keeps threads neat, forces you to edit your post instead
2) Prevents bumps, which keeps useless topics down (as long as people actually ignore it)


"Story in a game is like story in a porn movie. It's expected to be there, but it's not that important." - John Carmack
SubNova
20
Years of Service
User Offline
Joined: 4th Apr 2004
Location:
Posted: 17th Apr 2004 16:59
You're saying that is you joined at a specific date or later, your team request is locked automatically?

Death by skill, not by force.-Iron Condor
Blue Shadow
20
Years of Service
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Joined: 6th Feb 2004
Location:
Posted: 17th Apr 2004 17:49
No what people are saying is that ALL team requests would be locked until approved by a mod.


Visit the Code Monkey's website at http://www.freewebs.com/codemonkeystudios
soapyfish
20
Years of Service
User Offline
Joined: 24th Oct 2003
Location: Yorkshire, England
Posted: 18th Apr 2004 00:35
It seems there's a hell of alot of ideas out there, I just hope someones noticing them because right now Fallout's idea seems to be the only option that'll be left if people start abandonning(spelling) the team requests.

gamemad

HEY, YOU THERE, THE ONE READING THIS, WHY NOT VISIT OUR TEAM SITE.
SubNova
20
Years of Service
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Joined: 4th Apr 2004
Location:
Posted: 18th Apr 2004 03:55
Just have the Mods host a Team Requests section, or just have a list of people to contact(forum members)!

Death by skill, not by force.-Iron Condor
soapyfish
20
Years of Service
User Offline
Joined: 24th Oct 2003
Location: Yorkshire, England
Posted: 18th Apr 2004 15:05
Y'know last night I was thinking. Its easy to blame the problems on all the noobs that post but if you actually look at the forum its mostly people like us that are causing the biggest problem. If there's a crappy post and someone replys to it saying what the problem is then there's no need for another ten people to re-ply with exactly the same or similar messages, maybe we all need to stop for a minute next time we see that "noobie" post and think, "I'm sure the last thing this person wants right now is to flamed to kingdom come." Okay so if no-one else has put anything it'd be okay but its just the reams and reams of flamers that seem a bit pointless and probably more of a problem then the original post. Anyhoo this thread seems to have lived a healthy life so I suppose this'll be the last re-play I post on it, I'll just let it die gracefully but please consider what I've just written. Thanks for reading

gamemad

HEY, YOU THERE, THE ONE READING THIS, WHY NOT VISIT OUR TEAM SITE.
SubNova
20
Years of Service
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Joined: 4th Apr 2004
Location:
Posted: 20th Apr 2004 05:38
Mods, it's a great thread, but it has outlived its usefulness and must be locked now. Thanks.

Death by skill, not by force.-Iron Condor
Andy Igoe
21
Years of Service
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Joined: 6th Oct 2002
Location: United Kingdom
Posted: 20th Apr 2004 20:45
How could an elite only forum operate? Well firstly Rich is the only member.

Another idea would be an invite only system, new applicants are invited (not as a result of asking) based upon their releases. A quality release (Fog/Binary Zoo - DUO) is a million times more worthy than an abundance of in-depth technical information (Raven - Nothing).

New invites to be suggested within the forum, and discussed, with moderators having the final say OR by voting with 90% plus being positive.

That'd be an elite forum to the true meaning of the word.

It is also a bit pretentious, but would enable - amongst other things - the techies get techie answers, the good guys get good team mates, and the unwanted are no where to be found.

Unfortunately this could also be seen as a conflict of interest with DBDN so is unlikely to happen from TGC.


God created the world in 7 days, but we're still waiting for the patch.
IanM
Retired Moderator
22
Years of Service
User Offline
Joined: 11th Sep 2002
Location: In my moon base
Posted: 20th Apr 2004 22:37
@Iron Condor,

If you hadn't posted, this thread would have drifted off the second page and into obscurity ... you only have yourself to blame for perpetuating it

*** Coming soon - Network Plug-in - Check my site for info ***
For free Plug-ins, source and the Interface library for Visual C++ 6, .NET and now for Dev-C++ http://www.matrix1.demon.co.uk
SubNova
20
Years of Service
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Joined: 4th Apr 2004
Location:
Posted: 21st Apr 2004 00:37
Thats good...it's dying anyway.

Death by skill, not by force.-Iron Condor
Blue Shadow
20
Years of Service
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Joined: 6th Feb 2004
Location:
Posted: 21st Apr 2004 00:48
NOT IF YOU KEEP POSTING IT WON'T!

Iknow this post is a bit hipocritical but just let it die. Please.


Visit the Code Monkey's website at http://www.freewebs.com/codemonkeystudios
Andy Igoe
21
Years of Service
User Offline
Joined: 6th Oct 2002
Location: United Kingdom
Posted: 21st Apr 2004 11:27
Another idea that TGC might actually be able to implement:

How about "experienced" users, ajudicated by Rich, have their posts appear in a different colour. Perhaps bronze, silver, gold.


God created the world in 7 days, but we're still waiting for the patch.
AnDrEy
20
Years of Service
User Offline
Joined: 11th Jan 2004
Location: In Da Club
Posted: 21st Apr 2004 14:56
Tell me if I am wrong but I always thought that Rich was against a newbie->member->seniour member->elite member->moderator type system.

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