Ok I have written all my varibles for my character. They were able to print to the screen and know they won't could you plz check for any mistakes I'm just tring to get it to show a bar for each One two right now but all I need right now is why arn't they showing the print anymore.
Here It is...
Rem This is character stats just replace values if you want to
Rem make manual sync
Sync on : Sync Rate 60
Rem Player Stats
DIM PlayerChaos(7)
Rem Players Level
PlayerChaos(1) = 1
Rem Players Experience
PlayerChaos(2) = 0
Rem Players Health
PlayerChaos(3) = 100
Rem Players Attack
PlayerChaos(4) = 50
Rem Players Defense
PlayerChaos(5) = 20
Rem Players Evasion
PlayerChaos(6) = 10
Rem Player Luck
PlayerChaos(7) = 10
Rem Start Loop
Do
Rem Set ink
Ink RGB(0,0,0),RGB(255,255,255)
Rem Make Decrease and increse Box For LV.
box 130,20,PlayerChaos(1),1
Rem Make Decrease and increse Box For EXP.
box 130,40,PlayerChaos(2),21
Rem Make Decrease and increse Box For HP.
box 130,60,PlayerChaos(3),41
Rem Make Decrease and increse Box For ATK.
box 130,80,PlayerChaos(4),61
Rem Make Decrease and increse Box For DEF
box 130,100,PlayerChaos(5),81
Rem Make Decrease and increse Box For EVA.
box 130,120,PlayerChaos(6),101
Rem Make Decrease and increse Box for LCK.
box 130,140,PlayerChaos(7),121
Rem Only Reachable To Hundred
If PlayerChaos(1) >100
PlayerChaos(1)=PlayerChaos(1)-0.01
endif
Rem Only Reachable To Hundred
If PlayerChaos(2) >100
PlayerChaos(2)=PlayerChaos(2)-0.01
endif
Rem Only Reachable To Hundred
If PlayerChaos(3) >100
PlayerChaos(3)=PlayerChaos(3)-0.01
endif
Rem Only Reachable To Hundred
If PlayerChaos(4) >100
PlayerChaos(4)=PlayerChaos(4)-0.01
endif
Rem Only Reachable To Hundred
If PlayerChaos(5) >100
PlayerChaos(5)=PlayerChaos(5)-0.01
endif
Rem Only Reachable To Hundred
If PlayerChaos(6) >100
PlayerChaos(6)=PlayerChaos(6)-0.01
endif
Rem Only Reachable To Hundred
If PlayerChaos(7) >100
PlayerChaos(7)=PlayerChaos(7)-0.01
endif
Ink RGB(0,0,255),RGB(255,255,255)
Rem Add level
Print"Press ` to increase Level"
If keystate(1)=
PlayerChaos(1)=PlayerChaos(1)+1
endif
Rem Add Exp
Print"Press 1 to increase Exp."
If keystate(2)=
PlayerChaos(2)=PlayerChaos(2)+1
endif
Rem Add Health
Print"Press 2 to increase Health"
If keystate(3)=
PlayerChaos(3)=PlayerChaos(3)+1
endif
Rem Subtract Health
Print"Press 3 to decrease Health"
If keystate(4)=
PlayerChaos(3)=PlayerChaos(3)-1
endif
Rem Add ATK.
Print"Press 4 to increase ATK."
If keystate(5)=
PlayerChaos(4)=PlayerChaos(4)+1
endif
Rem Add DEF.
Print"Press 5 to increase DEF."
If keystate(6)=
PlayerChaos(5)=PlayerChaos(5)+1
endif
Rem Add EVA
Print"Press 6 to increase EVA."
If keystate(7)=
PlayerChaos(6)=PlayerChaos(6)+1
endif
Rem Add level
Print"Press 7 to increase LCK."
If keystate(8)=
PlayerChaos(7)=PlayerChaos(7)+1
endif
Rem Set ink
Ink RGB(100,100,100),RGB(255,255,255)
Rem Print a Blank Line
Print " "
Rem Print It
Print " > Name:Chaos"
Print " > Level:",PlayerChaos(1)
Print " > Experience:",PlayerChaos(2)
Print " > Health:",PlayerChaos(3)
print " > Attack:",PlayerChaos(4)
print " > Defense:",PlayerChaos(5)
print " > Evasion:",PlayerChaos(6)
print " > Luck:",PlayerChaos(7)
Rem Sync it
Sync
Rem End Loop
Loop
Blah,Blah,Blah is all I hear. Let's get to the part where I kill you. ~CHAOS the genetic hybrid.