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Geek Culture / 2D Graphics in C++

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GameMaker Jason
20
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Joined: 22nd Nov 2003
Location: UK
Posted: 19th Apr 2004 22:15
Does anyone know any good tuts or books (preferably free) that teach you how to use 2D graphics? btw im using the Devc++ 4 compiler

Mentor
22
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Joined: 27th Aug 2002
Location: United Kingdom
Posted: 19th Apr 2004 22:18
you mean to tell me you don`t know how to type "C++ game tutorials" into your search engine??, not much hope of learning C++ if THATS! beyond you.

Mentor.

PC1: P4 hyperthreading 3ghz, 1gig mem, 2x160gig hd`s, ATI radeon 9800 pro gfx, 6 way surround sound, PC2: AMD 1.2ghz, 512mb ram, FX5200 ultra gfx, stereo 16 bit soundblaster, ups.
GameMaker Jason
20
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Joined: 22nd Nov 2003
Location: UK
Posted: 19th Apr 2004 22:45
what i meant is does anyone recomend any good ones.

Jonny_S
21
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Joined: 10th Oct 2002
Location: United Kingdom
Posted: 19th Apr 2004 22:52
http://gametutorials.com

Oe of the best C++ tutorial sites on the net. Go into the Win32 programming section. You may notice it says most are for .NET, the majority of these do work on DevC++.

I think if you can't learn from them....don't bother learning, in my opinion they are excellent!

Jonny

Supermonkey - The crime gifhting sex god monkey!
hexGEAR
21
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Joined: 3rd Nov 2002
Location: Naytonia
Posted: 19th Apr 2004 22:59
I don't know much about openGL but if your using directX then i'd suggest downloading the directX 8.1 SDK which comes with lots of introductry 2D tutorials using directDraw and you can check out gamedev.net for even more tutorials.

You may consider downloading the SDK of an older version of directX because versions 8.1 and above fuse direct3D and directDraw into directX Graphics so it could be kinda confusing at first. Older versions deal with directDraw independently and besides, newer versions focus more on 3D so you won't be missing anything.

GameMaker Jason
20
Years of Service
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Joined: 22nd Nov 2003
Location: UK
Posted: 19th Apr 2004 22:59
Thanx supermonkey

Mentor
22
Years of Service
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Joined: 27th Aug 2002
Location: United Kingdom
Posted: 19th Apr 2004 23:53 Edited at: 20th Apr 2004 00:00
the "good one" is the one you understand, there are lots of tutorials out there, but you don`t want a lesson on phongs and shaders if you can`t draw a circle, stick to code that runs in DX, it isn`t as hard as you would think, the hardest part is the header that initialises it properly, and you can make a function out of that, Dos games and the like will be history for the most part in under 5 years and most likly won`t run on XP or Longhorn systems anyway, if you make a game it helps if someone other than you can see/play it , not much use making a game ten times better than QuakeII if only you can play it.
BTW I apologise for my earlier post, us old guys get irritable at times , sometimes a post looks dumb when when it isn`t realy (a few more words would have helped) I kinda get a hair trigger on `em

Mentor.

ps links (old guys get forgetful too)
http://www.gametutorials.com/
http://www.cprogramming.com/tutorial.html
reference
http://www.kegel.com/academy/tutorials.html

PC1: P4 hyperthreading 3ghz, 1gig mem, 2x160gig hd`s, ATI radeon 9800 pro gfx, 6 way surround sound, PC2: AMD 1.2ghz, 512mb ram, FX5200 ultra gfx, stereo 16 bit soundblaster, ups.
soapyfish
20
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Joined: 24th Oct 2003
Location: Yorkshire, England
Posted: 20th Apr 2004 01:49 Edited at: 20th Apr 2004 02:00
If your interested you could go to the forums at http://www.cpp-home.com The people there are really helpful, even towards complete noobs to the language like me.

Edit:: WAIT don't go yet, I just did a little search and found this site,http://www.2dgame-tutorial.com/ I havent had a proper look but on the surface it looks good, Im going to have a better lok now and improve my own C++....ing.

gamemad

HEY, YOU THERE, THE ONE READING THIS, WHY NOT VISIT OUR TEAM SITE.

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