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3 Dimensional Chat / Where is an orc when you need one!

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TEH_CODERER
21
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Joined: 12th Nov 2003
Location: Right behind you!
Posted: 24th Apr 2004 19:50 Edited at: 24th Apr 2004 19:52
Can someone please make me an orc model, preferably with a sword or axe, with the following animations:
-walking
-attacking
-dying
Please include textures if possible.
Send any orcs to:
[email protected]
Thanks in advance.

Current Projects: Dark_Worlds_Map_Editor version0.1 [email protected]
TEH_CODERER
21
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Posted: 26th Apr 2004 18:42
Please help!

Current Projects: Dark_Worlds_Map_Editor version0.1 [email protected]
wbarrett 26
21
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Joined: 6th Feb 2004
Location: New Jersey
Posted: 26th Apr 2004 19:27
put up some references... a picture, screenshot, or just some simple sketches. I could probably do a model early next week then post it and someone else can do the animation and texturing. but i am not very creative so i need a reference

TEH_CODERER
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Posted: 27th Apr 2004 22:06
How is this:


Current Projects: Dark_Worlds_Map_Editor version0.1 [email protected]
TEH_CODERER
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Posted: 28th Apr 2004 19:56
I just want a lord of the rings style orc in .x/.3ds/.obj/.cob/.wings format.

Current Projects: Dark_Worlds_Map_Editor version0.1 [email protected]
John H
Retired Moderator
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Location: Burlington, VT
Posted: 29th Apr 2004 00:45
http://www.turbosquid.com/FullPreview/Index.cfm/ID/213144/Action/FullPreview

Theres a link to an orc sword..Humans are sorta hard to model, and are a complete biatch to animate. It will easily take a month for the whole job, dont be suprised if no one wants to do this for free....


We need help! Email us! [email protected]
LoKiDeCaT
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Joined: 28th Aug 2002
Location: United States
Posted: 29th Apr 2004 00:55
There's an Orc on this site about halfway down.

Direct Link to ZIP file here.

Loki D'Cat - Modeller, Composer, Animator
Nerdsoft Creations
TEH_CODERER
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Posted: 29th Apr 2004 19:14
Thanks but I want a more lord of the rings style than cartoon.
Can someone then just do the model and I'll do the animations.

Current Projects: Dark_Worlds_Map_Editor version0.1 [email protected]
wbarrett 26
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Location: New Jersey
Posted: 30th Apr 2004 09:26 Edited at: 30th Apr 2004 09:29
ok i started an orc, here is the head:
318 polys

here is where i found the head:


will try to get to the body soon

TEH_CODERER
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Posted: 30th Apr 2004 19:10
Thanks wbarret26. That looks great (a hell of a lot better than my own attempts!). Good luck with the body.

Current Projects: Dark_Worlds_Map_Editor version0.1 [email protected]
wbarrett 26
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Location: New Jersey
Posted: 4th May 2004 01:11
i know progress is slow but i am pretty busy. here is the head on a simple upper body. 466 polys
how many fingers do orcs have?



wbarrett 26
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Location: New Jersey
Posted: 4th May 2004 05:34
ok, made the rest of the body real quick. 715 polys. I am kind of short for time right now but i figured i would at least make you something. when time is available i will fix it to look much nicer. It still needs to be textured too.
http://www.rci.rutgers.edu/~wbarrett/db/orcs.zip

TEH_CODERER
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Posted: 4th May 2004 18:57
Thanks! That is great!
How do you want to be mentioned in the credits?

Current Projects: Dark_Worlds_Map_Editor version0.1 [email protected]
wbarrett 26
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Posted: 5th May 2004 00:32
doesn't matter to me, didn't really do much. it still needs animations and tetures. just make a good project.

Apollo
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Joined: 22nd Apr 2004
Location: Michigan America
Posted: 6th May 2004 06:38
I cant belive he got you to make him a modle wbarrett, Because he didnt give you any details about the game or even that he knows what he's doing. For all we know he could be a 12 year old kid that dont know Shizt. I mean wow, that modle looks great to for a freebe.

elliot
walaber
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Joined: 22nd Oct 2003
Location: Los Angeles, CA
Posted: 6th May 2004 07:43
I swear wbarret 26 is the nicest guy on this forum... and hist modelling skills are top notch

....


no I'm not asking for a model.


yet.

Go Go Gadget DBPRO!

Athlon XP 2400+ || DDR-SDRAM 1GB || Nvidia GeForce 4 Ti4200 AGP 8x 128MB
wbarrett 26
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Location: New Jersey
Posted: 6th May 2004 07:47
all i have to say is that i am a student and I treat gamemaking as a hobby and not as my career. I am good at making models in a short period of time when it could take others hours. Unfortunatly i cant code well. This model is for everyone, not just Andrew but anyone that feels it could add to their project. I hope people share with me.

This is a forum that could be a great opportunity to help others in addition to showing off your great progress. I like to make cars but i dont give them all away. Since i had some free time i made this model for him. Didnt hurt me any, just helped build my ability to model.

walaber
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Location: Los Angeles, CA
Posted: 6th May 2004 13:25
I just wish there wore more people like you on the forums!


makes me feel like I should give away more free stuff
not that I have anything I'm selling though

Go Go Gadget DBPRO!

Athlon XP 2400+ || DDR-SDRAM 1GB || Nvidia GeForce 4 Ti4200 AGP 8x 128MB
TEH_CODERER
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Posted: 15th Jul 2004 20:35
Get lost apollo. I know what I'm doing!
That orc can't be animated.
It only has 2 limbs.

Current Projects: Dark_Worlds_Map_Editor version0.1 [email protected]
[img]http://www.uploadimages.net/images/331935avatar2.JPG[img]
actarus
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Location: 32 Light Years away
Posted: 15th Jul 2004 21:57
Quote: "I know what I'm doing!
"


Quote: "That orc can't be animated.
It only has 2 limbs.

"


Well if you're using DBp I don't see any problems not to mention separating an arm in two or more limbs is like under a minute of mesh editing.

BlackBird thinks he owns the sky,
But he can't look me in the eye,
-Andy Bell
TEH_CODERER
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Posted: 15th Jul 2004 22:03
I am using DBC. How do you seperate an object into limbs?

Current Projects: Dark_Worlds_Map_Editor version0.1 [email protected]
[img]http://www.uploadimages.net/images/331935avatar2.JPG[img]
actarus
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Posted: 15th Jul 2004 22:06
What 3d software?

BlackBird thinks he owns the sky,
But he can't look me in the eye,
-Andy Bell
TEH_CODERER
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Posted: 15th Jul 2004 22:28
Truespace 3.2 or Wings 3D.

Current Projects: Dark_Worlds_Map_Editor version0.1 [email protected]
[img]http://www.uploadimages.net/images/331935avatar2.JPG[img]
actarus
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Posted: 15th Jul 2004 22:40
In Wings that's dead easy just select the edges around the arm(in a circular manner) and use the Loop Cut feature.

In TS 3.2,I'm not sure since it's been a while but you should be able to select polygons and use copy paste(I donj't think thye had any kind of extraction tools back then)

BlackBird thinks he owns the sky,
But he can't look me in the eye,
-Andy Bell
Mind Storm 101
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Location: Excaping the Gates of Heaven
Posted: 16th Jul 2004 07:15
Wow, this thread I read like a while back, how did it pop up here after a month with a stream of replys.

"Think what you like, You'll all be mine in the end."

[href]www.DotBinary.dbspot.com[/href]
TEH_CODERER
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Posted: 16th Jul 2004 18:39
That's why I'm a coder not a modeller actarus.
I can't model very well!

Current Projects: Dark_Worlds_Map_Editor version0.1 [email protected]
[img]http://www.uploadimages.net/images/331935avatar2.JPG[img]

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