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Newcomers DBPro Corner / collisions

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DK_
20
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Joined: 4th Jan 2004
Location:
Posted: 29th Apr 2004 03:38 Edited at: 29th Apr 2004 03:39
I have made with anim8or a .3ds object. I load it into DBPro with this code:

(By the way I know it's not very good code for making any sort of game but it's good enough for this purpose.)

My object is something like stairs:


but when I load it my collisions work fine if I rub against the side of the object It rolls off smoothly, the only problem is that it's like there is a giant invisible cube around the object so it's like my camera can walk out over the object:


so the camera is able to walk out over the stairs at the same height as the highest stair without falling, until it reaches the end of the object and then it falls. I can't get inside it.

I'm sorry if this explanation is somwhat hard to understand, but any help is appreciated.

DK_
20
Years of Service
User Offline
Joined: 4th Jan 2004
Location:
Posted: 29th Apr 2004 03:51
Just tried something new. If I set the objects collision to polygons then I can get inside the object like I want to but when the camera hits it just sticks and I can't move.

Sparda
20
Years of Service
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Joined: 13th Jan 2004
Location: Pacifica
Posted: 29th Apr 2004 03:58
The dbpro collision commands aren't very good so try writing code using the intersect object command. That's what I use and it works great. Also check out Nuclear Glory's collision dll but it'll cost you

There 10 kinds of people, those who understand binary and those who don't
nuclear glory
21
Years of Service
User Offline
Joined: 2nd Oct 2003
Location:
Posted: 29th Apr 2004 05:13
Only a little bit.

Site at: http://www.nuclearglory.com

Probably cost you more to write one, lol.

Lead Programmer/Director
Powerful Collision DLL for DBPro and DBC: http://www.nuclearglory.com

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