I have made with anim8or a .3ds object. I load it into DBPro with this code:
autocam off
load object "C:Documents and SettingsJason KeithDesktopwebsiteboxes.3ds",1
hide mouse
position camera 0,500,0
do
automatic camera collision 0,10,0
rotate camera 0,camera angle x(0)+mousemovey(),camera angle y(0)+mousemovex(),0
if upkey()=1 then move camera 0,1
position camera 0,camera position x(0),camera position y(0)-0.5,camera position z(0)
loop
(By the way I know it's not very good code for making any sort of game but it's good enough for this purpose.)
My object is something like stairs:
but when I load it my collisions work fine if I rub against the side of the object It rolls off smoothly, the only problem is that it's like there is a giant invisible cube around the object so it's like my camera can walk out over the object:
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so the camera is able to walk out over the stairs at the same height as the highest stair without falling, until it reaches the end of the object and then it falls. I can't get inside it.
I'm sorry if this explanation is somwhat hard to understand, but any help is appreciated.