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2D All the way! / verry new at this please help me

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jack123
22
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Joined: 25th Apr 2004
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Posted: 29th Apr 2004 06:43
[center] ok im trying to make a pretty simple 2d game alot like FF1
but i dont know were to start if you have any clue as to how I could start let me know all help is greatly apreciated
The Holy One
22
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Joined: 12th Jan 2004
Location: Sweden
Posted: 29th Apr 2004 10:52
Start from the biginning making a startup screen with "start game","options" and "load game" screens.
JNice013
22
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Joined: 10th Jan 2004
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Posted: 29th Apr 2004 23:57
There is no exact place to start. RPG's are one of the hardest types of games to make so try to make a much more simpler game until you get the hang of coding first especially since you are new.

You should go through the manual and learn all the basic commands first. I'm making a 2d side scolling platform shooter and I started by getting my sprites on screen and getting them to be able to move jump and shoot.

"The Infamous J Nice"
Tapewormz
23
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Joined: 15th Sep 2002
Location: Winnipeg, Mantoba, Canada
Posted: 30th Apr 2004 01:31
Quote: "ok im trying to make a pretty simple 2d game alot like FF1"


Well, first off FF1 isn't simple. Simple is space invaders. RPG's have too many variables, especially RPG's like FF1. I don't know about you, but the combat system alone is pretty complicated.



Quote: " Timesoft - Your wife is death. How? NO idea.
But it is murder. REVENGE!!!!!!!!!"

Hands down the funniest synopsis for a game ever. All your base are belong to us!
jack123
22
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Joined: 25th Apr 2004
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Posted: 30th Apr 2004 05:02
im not going to have a combat system just attack i mean like ff1 like the setup. sprites stats items ectra but i dont know how to make a
Quote: "screen with "start game","options" and "load game""
Angel Lazerus
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Joined: 8th Feb 2004
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Posted: 8th May 2004 10:40
Im trying to use the same sort of look to my menus on my RPG Im doing. Im hoping to eventually have it skinable but thats beside the point.

What you want is an image of your box at its smallest and divide it up into 9 sections.
So you have :
upper corner left, upper middle , upper corner right
middle left , middle middle, middle right
bottom left , bottom middle, bottom right.

With these 9 tiles you can make menu and character chat boxes of any size or length you need. Then just right your menu/chat/info over the top of the box. If you make a function that you can just enter the size you want and where you want it (FNCffmenubox(x,y,length,width)) it will make the job easyer too.

But..... Nothing beats sitting down with a pad of paper and working it all out before hand where its all going to go.

Have fun with the box idea and PM/mail if I havent explained it properly. (Was going to put a sample bmp on the end of this but they dont support that here. LOL )

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