Hey all,
I know someone within the last two months inquired about simulating the Arcade "Banding" Effect (though I can't find it now). Simulating the effect gives the illusion of a higher resolution, more detailed sprites, & makes the game (in my oppinion) look more professional and less like a web-based "simpsons" looking.
Note: Edited After Pincho's Post (Added Picture & following text). Notice the thin dark-grey lines that run across the background. I need those lines to also be over the gladiator and which method is the best way to do it.
screenie:
This is a game, tenatively titled "Tournament Gladiator", I am currently working on. I hand drew the character using a printout of a "Street Fighter" character as a visual reference. This is my first attempt at drawing a Fighter-Style sprite. The character was drawn in MS Paint 100*155 pixels @ 16 colors. The backdrop, is not mine, I think it came with DB Classic??? Well Please feel free to critique the art as well. The Game will comprise a few genres including 2D Fighter, 1st Person 3D, and 2D-ISOHEX startegy.
(End Of Edit)
I have been able to achieve the effect...
(Note: Currently I am just using the line command in a stepped loop on a 640*480 screen with backdrop turned off)
...on my background image (Think "Street Fighter"-esque game), but I am unable to get the banding on top of both the background image, and my sprites.
Setting the draw to back doesn't help because then my sprite is not visible, as it becomes obscured by the background image being drawn over it.
WHeewww. With all that said; Does anyone know the best way to achieve this effect. Do I need to have my background on a flat 3d plane??? Sky-Box??? Should I creat a huge sprite that contains the Bands for a 640*480 screen and force it to be drawn before the sync???
I can't remember what the response was to that post I referred to and I never seem to be able to find anything with the forum search?
Thanks for any help, and for reading my "wordy" to say the least post. Also, If you have a different method than perhaps a response I may get, please post yours as well. I am always interested in seeing multiple solutions and methods.[img][/img]